Monday, May 16, 2016

Tiling textures

To add some color to my mountain I had attempted to figure out how landscape painting works. As it turns out, it's sort of complicated.

The first set up in the material editer looked something like this. Which allowed painting, but with crazy tiny textures.


Here is the result of my first attempt



 Playing around in the editor, I found that the texture coordinates worked just as well as long as the layerblend was applied to all textures involved in the painting







So below is the before and after. Which still has plenty of stretching, but I will be trying another technique to fix it.




I also have basic houses built, to replace the blocks







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